Bring an inanimate underground space to life through light and motion. Make a familiar place feel alien through simulation, all from a vision board and brand identity.
Bring an inanimate underground space to life through light and motion. Make a familiar place feel alien through simulation, all from a vision board and brand identity.
Sole 3D artist across environment construction, camera movement, pacing, simulation, and lighting for a 45-second show-announcement spot. Pure traditional pipeline through Parallel Studios and Apollo Post House. Houdini and Karma for sim and lighting, Redshift for hero render, Nuke for comp.
Two sold-out shows across two nights at The Caverns.
Directors: Bryson Moberley, Burdhouse. EP: Tony Pillow, Simon Chasalow, Boss Rosas. Producer: Jon Correal. Production: Parallel Studios. Post House: Apollo Post House. Post Producer: Lynn He. 3D Artist: Jack Phoenix. Color: H Houmam. Sound: Ayo Douson.