← Back
JP · Creative Director
Case Study · 02 / 10 · Brand & Music VFX

Puffer

Balancing environment scale with compute limitations on a national brand-launch deadline. The puffer product line needed a CG environment that felt cinematic without breaking schedule.

ClientChampion Year2024 Role3D environment + animation ToolsHoudini · Karma

The brief

Balancing environment scale with compute limitations on a national brand-launch deadline. The puffer product line needed a CG environment that felt cinematic without breaking schedule.

Approach

Pure Houdini for 3D environment creation and animation. VFX delivered through Moonboy Studios under Push agency direction. Practical photography married to CG environment, comp held tight to keep render times in budget.

Champion Puffer frame 1
Champion Puffer frame 2
Champion Puffer frame 3

Outcome

AU and NZ launch campaign across paid social and retail. Supported the Champion puffer-line release.

Credits

Agency: Push. CD/Director: Jonathon Lim. EP: Sophia de Vries. Creative Producer: Sarah Lay. DOP: Jordan Ruyi Blanch. Editor: Victor Ivanov. VFX: Moonboy Studios.

End / Start

Got a brief?
Send it.